Meta
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Developer Strategy — 3P Ecosystem
2021 — 2026
Wearables, Quest & AI
- ›Launched the Wearables Developer Center — including the Device Access Toolkit and the Ray-Ban Display Web Apps Developer Preview — the platform and tooling third-party developers build on for Meta's Wearables. Coordinated Device Access Toolkit launch partners, and built Web Apps with partners on the Ray-Ban Display Developer Preview.
- ›Automated production workflows with Manus AI agents and skills including onboarding, integration, QA & launch management. Replaced manual coordination with self-running systems.
- ›Co-designed integration architecture, delivery plans, and developer workflows for a newly formed team across Wearables, AI, Quest (Unreal & Unity runtimes), and the Meta Horizon Engine. Milestone, launch, and SDK standards adopted across the partner ecosystem.
- › Coordinated technical evaluation, development, QA, and launch for 30+ third-party titles on Quest, Wearables, and Meta AI — including the Microsoft Windows App, Adobe Substance 3D, Spotify, Apple Music, and Autodesk Workshop XR — bridging partner engineering and internal product teams.
- ›Ran roadmaps and schedules across five partner verticals — Productivity, Creator Tools, Music, Fitness, and Learning — surfacing health, risk, and progress to engineering leads and execs.
Stack
Unity
Unreal
Meta Horizon Engine
Manus
Unity
Unreal
Meta Horizon Engine
Manus